
I usually build all the way across the screen from the far left to the far right for the first 30 floors, then narrow the tower as it approaches floor 100.

No matter how efficient you make your elevator system, you're just going to have to eventually lower the rent/sale price for facilities on the upper floors if you want to keep everybody happy. Any higher than that, though, and you have to use a combination of express elevators and other forms of transit, and more complicated transit = longer wait = unhappy sims. It's much easier to keep your tenants on floors 1-30 happy than it is for floors 31-100 because a single normal elevator shaft can reach floor 30 from the lobby.

They don't take up as much space, provide more population, and provide a steady source of income.īuild wide, not tall. Therefore, if you want to feel what it's like to live in the countryside controlling your own farm, download and install Sim Farm for free.Click to expand.Build a shitload of offices and no condos for reasons already stated. To make things even more realistic, Sim Farm includes natural disasters, that may cause a full harvest to be lost. One of the strengths of the game is the management of economic resources, having to buy and sell all the production to generate revenue to buy improvements for all the farm's elements. The game allows you to buy all sorts of cattle for the farm, as well as offering a wide range of cereals and other crops which to choose from. In Sim Farm the player becomes a real farmer, with total control over what kind of farm he/she wants to have.

After that, a great variety of games was launched on the market, in which the player had the possibility to control a transport company, a golf course and even a farm, Sim Farm. Everything started with SimCity, in which the player had to manage and build his own city. There have been many simulation and resource management games over the years.
